

MerceneryRunner.ini => fix bug with weapon changes if ocl-ed Informant2.ini => same as original just can go into transports MarineJumpjet.ini => same as original jumpjet just starts in air Generals.str => upgrades descriptions are changedĬommandSet.ini => all command centars and naval yard have changed commandsets the are no changes only additions on end of file and start after comment " - start navy" or similar. Common files like locomotors, weapons etc. Most of files are new and you should not have any problems with them. To make it possible to merge into RotR 1.9 and eventually RotR 2.0. Navy addon is designed to make that kind of compatibility easy (as possible) to create. Fix Constitution aircraft not targeting buildings.* Change spawn point of buildable naval yard to be 300 distance in front of naval yard, should make it easier to build ships on non official maps. Black Pearl basic recycler upgrades redisigned/buffed.China capital renamed to Divine Beast and have 4 configurations.Constitution gains 2 extra configurations.Expanded configurations for all capital ships.Anti-air ship, anti-submarine ship, submarine, cruiser, special transport for GLA.Light cruiser with scouting role for America, China, Russia and ECA.Partol boats for China, Russia and ECA like American Jury ship.Balance changes, small visual update and bugfixes.Rise of the Reds Navy Map pack : download from moddb and install it (optional if yoo will only use naval dozer) Add RotR Navy from GenLauncher addons sectionĤ. Remove HanPatch and BalancePatch from GenLauncer patch section (Navy only works with vanilla RotR)ģ. Rise of the Reds 1.87 : install with GenLauncherĢ. Extract this addon into ZH install directory (folder with RotrInternal.exe file)ġ. Rise of the Reds Navy Map pack : download from moddb and install it (optional if yoo will only use naval dozer)ģ.

Rise of the Reds 1.87 : download from Rise of the Reds discord and install itĢ. (I just eyeballed numbers, all constructive criticism is welcomed)ġ. Other: cover-ops, transport, supply gatherįeel free to use this units in campaign and custom maps for ROTR.ģ. Capital: power projection, long range anti land ship, (late game hero unit)Ĩ. Anti Submarine frigate/destroyer:: provide sub detectionħ. Anti Air frigate/destroyer: attack air enemiesĥ. Heavy cruisers: heart of fleet, anti missle defence, anti ship missilesĤ. Light cruisers: scouting and anti ship warfare.ģ. Patrol boat: transport infantry, landing supportĢ. Add naval dozer that can build naval yard for all factions.ġ. Modify NavalYard (capturable tech structure on maps with sufix) to build all shipsĤ.
